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Tools for3D artists.
Code came first: I wrote my first line two decades ago, long before 3D became my profession. Today I put both sides together and build Blender add-ons and companion apps for the problems I hit in production: render queues, handheld camera moves, phone-based tracking.
bl_info = { "name": "World Tracking Studio", "author": "Wanderson M. Pimenta", "blender": (4, 2, 0),}class WTS_OT_import_take(bpy.types.Operator): """Build camera, plate and geometry from a phone take.""" bl_idname = "wts.import_take" def execute(self, context): take = receive_over_wifi() build_scene(context, take) return {'FINISHED'}- average rating
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AFlagships
These are my three favourite tools.
From a local render farm to camera tracking in your pocket, these are the ones I keep coming back to.