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Tools for3D artists.

Code came first: I wrote my first line two decades ago, long before 3D became my profession. Today I put both sides together and build Blender add-ons and companion apps for the problems I hit in production: render queues, handheld camera moves, phone-based tracking.

bl_info = {    "name": "World Tracking Studio",    "author": "Wanderson M. Pimenta",    "blender": (4, 2, 0),}class WTS_OT_import_take(bpy.types.Operator):    """Build camera, plate and geometry from a phone take."""    bl_idname = "wts.import_take"    def execute(self, context):        take = receive_over_wifi()        build_scene(context, take)        return {'FINISHED'}
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Gumroad data from Sep 20, 2026

AFlagships

These are my three favourite tools.

From a local render farm to camera tracking in your pocket, these are the ones I keep coming back to.

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© 2026 Wanderson M. Pimenta · Built with Vue 3 & TypeScript